The Klarity Blog

Behind-the-scenes stories, macOS tips, and disk management insights from an indie developer.

Dev Feb 2026

How I Built Glassmorphism on macOS 14 While Apple Requires macOS 26

Apple's Liquid Glass is beautiful, but .glassEffect() requires macOS Tahoe. Here's what it takes to build a convincing glass design system from scratch using only SwiftUI primitives on macOS 14+.

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Story Feb 2026

Why I Built Klarity — A DaisyDisk Alternative for $6.99

The treemap visualization I wanted didn't exist on macOS. So I built it myself. Here's the story of going from a side project to the Mac App Store.

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